Thursday, November 17, 2016

A thing with Substance

I've been using Allegorithmic Substance Designer for a good while now--but I haven't yet put up any of my work. Depending on the job I either use it in conjunction with Mari (as on Star Trek: Beyond) or I use it almost exclusively on its own.  Below are a few examples of some of my substance work.  On a side note the herringbone floor uses some of Josh Lynch's techniques.  All of the materials below are completely procedural.





The below detail pattern texture is meant to be used in conjunction with the above wallpaper texture. 


 A few variations on bricks...




Some wood.