Saturday, March 2, 2013

Small MPC Update

Here's an update from my time at MPC



For this job I did some modeling, texturing, shading/lighting and matchmoving.

http://www.itsartmag.com/features/thomas-and-the-alternate-universe/#.URr2D3yuJ39



I did a small bit of work for this Dell job, blendshapes for the rabbit (in zbrush), some textures for the grasshoppers (in mari) and lookdev/shader work for the mice (in prman).





For this Coors end tag, I did some modeling, shading, and lighting in mental ray.

Monday, November 19, 2012



Here's my work from the Mill.  This was a 2 week job where I modeled, textured, lit and shaded these Nike fuel bands in Maya, Photoshop, and Arnold.

Monday, July 30, 2012


Nathaniel Morgan Reel - July 2012 from Nathaniel Morgan on Vimeo.


This is my latest Reel.   My work at Rhythm & Hues and my work from the Source Film Maker project at Benthos is still under NDA--please check back later!

Monday, February 13, 2012

Target Installation

I worked on this installation piece--creating the fishes, blendshapes, uv's and some of the textures.

Saturday, November 12, 2011

A Few Stills

There were a few requests to see the bradley as some still images...  so here they are!






Monday, November 7, 2011

Freelance!

The commercial is up!

Here's the commercial I worked on.



I created the topology for the dinos, the zbrush sculpts, blendshapes and generated many of the maps used as well.

Mass POST!

















Here's a good chunk of my reel...  Unfortunately Vimeo has a cap on uploads...  So the full reel will make an appearance on Thursday.  Whew!