Friday, December 16, 2016

Going Virtual

I've now a few projects under my belt at Deluxe VR--both in the 360 video world and (more importantly) in UE4.

http://time.com/4586598/life-vr-pearl-harbor/

https://www.viveport.com/apps/987f821a-346f-4fa3-b101-e44bb6b6ed2c

The sled ride:

https://samsungvr.com/view/RBScwMpLDma

http://www.zimbio.com/pictures/XpCG23SRW3y/Night+Before+Samsung+VR+Experience+Grove/Tix06BJBeqx

In what limited free time remains to me, I've been playing around with the IRay integration in substance painter--and so far the results are pretty nice looking:











I expect I'll get around to publishing a lookdev turntable when I render one.

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